Battleships General Quarters 2 mini game

Battleships General Quarters 2 Mini Game

Battleships General Quarters 2 mini flash game is a great way to play Battleships General Quarters 2 where somebody might be watching behind your back: school or work. In Battleships General Quarters 2 mini flash game - First to deploy the battleships: select a ship, use keyboard left and right arrow keys to turn your ship, select a position on a the game board to deploy the selected ship. And then you are off to play the classic battle ship board game. The Battleships game features 5 ships: minesweeper, submarine, frigate, battleship and an aircraft carrier.
Before the battle starts, you'll have to deploy your fleet. As commander, it's your responsibility to determine the best strategic position for each of your five ships. To deploy your fleet, select a ship (positioned outside the game board) by clicking on it. The selected ship will now attach itself to your cursor. Once you have selected a ship (it has attached itself to your cursor), you can rotate it by using your keyboards arrow keys (left - right). Now, click on the game board to place it anywhere you want. Remember though, you cannot place a ship beyond the boundary lines of the board nor can you place ships on top of each other (as in real life). It is allowed to place ships adjacent to each other (no surrounding space is needed). Once a ship has been placed, you cannot change its position or rotation. When all five ships have been placed on the game board, the game will automatically proceed to the next phase. BATTLE PHASE: The battle takes place over two game boards;Defensive grid (left top - labelled 'COMPUTER') Offensive grid (right bottom - labelled 'PLAYER') The defensive grid monitors your fleet status and battle results from your opponent. The defensive grid reveals the position of your fleet and is only visible to you (your opponents cannot see you fleets position). The defensive grid represents the sea area where your opponent's fleet has been deployed (several miles from your fleets position). Since you don't know (and cannot physically see) the exact position of your opponent's fleet, you will not see any ships here. The defensive grid is where you fire, the offensive grid is where your opponent fires. FIRING: Battleships - General Quarters is a turn based game. You start the game by selecting a grid coordinate on the offensive grid (labelled 'PLAYER') to fire upon. If your shot is a miss (you hit water), you'll see/hear a water splash and your turn will end. Your computer opponent takes over which is indicated by the highlighted text above your defensive grid (labelled 'COMPUTER'). If your shot is a hit (you hit a ship segment), you'll see/hear an explosion. You remain in turn until a miss occurs. This rule applies to your opponent as well. Since you cannot physically see your opponent's fleet, you will not know, what ship has been hit. Only if a ship has been destroyed (sunk), you will be notified what ship has been sunk so you can adjust your firing strategy. End of the mission: Your mission will be successful if you manage to destroy the entire enemy fleet (all five ships) before your fleet has been destroyed. If your computer opponent destroys your entire fleet, your mission has failed. Enjoy!. For more instructions please read the game instructions in the actual Battleships General Quarters 2 flash game manual. Have fun




Battleships General Quarters 2 cheats and information:

First to deploy the battleships: select a ship, use keyboard left and right arrow keys to turn your ship, select a position on a the game board to deploy the selected ship. And then you are off to play the classic battle ship board game. The Battleships game features 5 ships: minesweeper, submarine, frigate, battleship and an aircraft carrier.
Before the battle starts, you\'ll have to deploy your fleet. As commander, it\'s your responsibility to determine the best strategic position for each of your five ships. To deploy your fleet, select a ship (positioned outside the game board) by clicking on it. The selected ship will now attach itself to your cursor. Once you have selected a ship (it has attached itself to your cursor), you can rotate it by using your keyboards arrow keys (left - right). Now, click on the game board to place it anywhere you want. Remember though, you cannot place a ship beyond the boundary lines of the board nor can you place ships on top of each other (as in real life). It is allowed to place ships adjacent to each other (no surrounding space is needed). Once a ship has been placed, you cannot change its position or rotation. When all five ships have been placed on the game board, the game will automatically proceed to the next phase. BATTLE PHASE: The battle takes place over two game boards;Defensive grid (left top - labelled \'COMPUTER\') Offensive grid (right bottom - labelled \'PLAYER\') The defensive grid monitors your fleet status and battle results from your opponent. The defensive grid reveals the position of your fleet and is only visible to you (your opponents cannot see you fleets position). The defensive grid represents the sea area where your opponent\'s fleet has been deployed (several miles from your fleets position). Since you don\'t know (and cannot physically see) the exact position of your opponent\'s fleet, you will not see any ships here. The defensive grid is where you fire, the offensive grid is where your opponent fires. FIRING: Battleships - General Quarters is a turn based game. You start the game by selecting a grid coordinate on the offensive grid (labelled \'PLAYER\') to fire upon. If your shot is a miss (you hit water), you\'ll see/hear a water splash and your turn will end. Your computer opponent takes over which is indicated by the highlighted text above your defensive grid (labelled \'COMPUTER\'). If your shot is a hit (you hit a ship segment), you\'ll see/hear an explosion. You remain in turn until a miss occurs. This rule applies to your opponent as well. Since you cannot physically see your opponent\'s fleet, you will not know, what ship has been hit. Only if a ship has been destroyed (sunk), you will be notified what ship has been sunk so you can adjust your firing strategy. End of the mission: Your mission will be successful if you manage to destroy the entire enemy fleet (all five ships) before your fleet has been destroyed. If your computer opponent destroys your entire fleet, your mission has failed. Enjoy!

Battleships General Quarters 2 game
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